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Tennis has
its official rules, then it has The Code of Tennis , the
unofficial rules of good tennis sportsmanship. Any serious
player should take the time to read both. Players who don't
understand the rules, or worse, The Code, are more likely
to experience a gradually shrinking pool of opponents. Besides
the rules of tennis there are also some important unwritten
laws which come under the title of tennis etiquette. Tennis
is a social game, a game involving simple politeness and
consideration. Everyone will enjoy the game so much more
if those standards are maintained. Here are some of the
rules which are most important:
* Talk quietly when standing near
tennis courts that are in use.
* Never walk behind a court when
a point is still in play. Wait until the point is over and
then cross as fast as possible.
* If people are already on your
court, don't disturb them until their time is up.
* Always come prepared. Bring
not only balls, but towels and water to drink when it is
hot. * Wear sneakers for tennis. Other shoes may wear out
quickly, hurt your feet, or damage the court.
* When you're ready to play,
put racket covers, ball cans, jackets etc., out of everyone's
way.
* To see who serves first, spin
your racket or toss a coin. If you win the toss, the choice
is yours. You may serve first, or you may choose to receive
first or to pick which end of the court you want to start
playing on. As a third choice you may make your opponent
choose first.
* When sending balls back to a
neighboring court, roll them on to the back of the court.
Never send them back while play is in progress. * Offer
to bring new balls or organize a system to decide who brings
the balls.
* Retrieve balls for your partner
and your opponent. * Don't criticize your partner, offer
encouragement.
* Call your own lines and let
your opponent hear the call. If the ball is good say nothing
and play on.
* Always respect the linecalls
of your opponent. * If there is a disagreement, offer a
let. In other words, replay the point, even if it was a
second service.
Ball management
Even the most efficient tennis players spend more time between
points than playing points. Getting the balls in the server's
hands is the biggest time-waster. While a brief rest between
points is often needed, many players slow the game down
by a factor of two or three by failing to collect balls
and get them to the server efficiently. Here are a few tips
that will speed up the game and make it more fun for everyone:
Balls should be kept either in hand, in a pocket or ball
clip, or against the fence directly behind the center mark.
Any time your opponent has to walk a significant distance
to get a ball, look around your side to see whether you
can use that time to collect a ball that's similarly far
away. If the server needs a ball, the player closest to
a ball should get it and send it to the server. Send a ball
to the server so that he/she can catch it easily with one
hand. Advanced players seem to be able to get the ball to
bounce once, softly, to the server, but most less advanced
players should make the ball bounce twice to ensure that
it arrives at a low speed. Never hit a ball hard toward
the server's side with the intention that he/she will eventually
collect it off the fence. Aside from the possibility of
hitting someone who's not expecting a ball to be coming,
you'll also probably cause the ball to bounce off the fence
and roll either too far away or into the court where it
will become a hazard. Also, it's rude to make the server
pick a ball up off the ground when you could have sent it
so that it could be caught after a bounce or two.
Keeping score
The server must announce the score at the start of each
game and at the start of the second point and each subsequent
point in each game. If the receiver cannot hear the server's
announcement of the score, he must ask the server to speak
louder. You can't wait until the server believes he has
won the game to try to reconstruct the scoring point by
point. Line calls The Code addresses this topic quite well,
but here a few points that many players often overlook:
If you're not sure whether your opponent's shot is in or
out, it's in. If you return a first serve that your opponent
can clearly see is out, your opponent won't be sure why
you're not calling it out. It's often hard for the receiver
to tell on fast serves, and you must give the server the
benefit of the doubt, but if you can see that you confused
your opponent by playing an out ball, offer to replay the
point. See The Code's interesting discussion of calling
serves in or out. In doubles, you should not call balls
wide when they land near the far sideline, unless the call
is obvious and your partner was somehow hindered from seeing
the ball land. If you are the receiver, and your partner
is on or near the service line at the start of a point,
your partner has the best view of whether a serve is in
or long. You can make a call if he doesn't, but always defer
to his judgment. (You generally shouldn't disagree with
your partner's calls anyway.)
Demeanor
Try to look like you're having fun, even if you're playing
badly. Your opponent does not want to see you looking miserable,
at least in a friendly match, and you're likely to play
better if you try to present a positive state of mind.
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